There are a lot of possibilities to create a 3D terrain from geographic data with BlenderGIS, check the Flowchart to have an overview.Įxemple : import vector contour lines, create faces by triangulation and put a topographic raster texture. GIS datafile import : Import in Blender most commons GIS data format : Shapefile vector, raster image, geotiff DEM, OpenStreetMap xml. Wiki - FAQ - Quick start guide - Flowchart Functionalities overview They are represented by Blender curves with a profile object. If a terrain is provided, roads are projected on the terrain.Note : Since 2022, the OpenTopography web service requires an API key. Imported roads, paths and railways have width.If a terrain is provided, they are projected on the terrain. River, lakes, forests, vegetation are imported as polygons.The addon can import GPX-tracks and project them on the terrain.An option to apply geometry nodes to OSM footprints to get realistic 3D buildings ( more information).The addon downloads and imports real world terrain data with resolution about 30 meter.If a terrain is provided, buildings are placed on the terrain automatically. A large number of roof shapes is supported. Composition into 3D parts for a building with the complex structure is also processed. Building height and number of floors are used to create the final scene. The addon imports buildings from OpenStreetMap. Take look at the premium version ! It provides the features of the base version listed below and more ! One click download and import of OpenStreetMap and terrain for Blender! Global coverage!
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